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Using Multiple Clothing Packs

Each add-on resource is usually one collection per gender. Sum YMTs across all started packs. Male and female are separate.

Difficulty: Intermediate · Affects: both

Count every packSlots — Two packs can both be “under 128 jbibs” and still crash because **YMT slots** are gone.
ensure orderIDs — Order changes **global** clothing IDs, not slot count. Saved outfits break. Use [collection natives](/looks-escrow/clothing-ids-changed).
CreaturemetadataHeels / hair — A shared extra YMT. Budget it on both genders or heels/hats will silently fail.

Repacking

Merging several open collections into fewer YMTs can free slots. It will move outfit IDs.

Does help

Too many add-on collections for this game build.

You legally own editable YMTs / open files you can merge.

Does not help

You are over TxdStore (dictionary count), not YMT count.

One YDD is corrupt (Invalid Fixup).

The pack is escrowed — do not decrypt or “repack” protected YDDs.

You hit drawables per component inside one YMT (128 conservative / 256 component-sync on patched FiveM — VERSION DEPENDENT).

Escrowed Zaiders packs: keep the granted resource.

What not to do

WARNING

Decrypt escrowed YDDs to “repack”

Do not. Keep the granted resource.

WARNING

Dump ten packs in one folder

Does not merge YMTs.

Support for Zaiders Store FiveM clothing packs.