ZAIDERS Tattoos
675 addon tattoo designs for the freemode characters, the man and the woman. 646 designs come for both, and 29 for one of them (24 only for the woman, 5 only for the man): 1,321 presets in all. Every design has its name in English, Spanish, Portuguese, French and German.
| Zone | Designs |
|---|---|
| Head | 44 |
| Torso | 290 |
| Left arm | 154 |
| Right arm | 141 |
| Left leg | 26 |
| Right leg | 20 |
- 512×512 textures with mipmaps and a transparent background.
- Other players see them, even on servers with a lot of addon tattoos. See What other players see.
- It works with ZAIDERS Appearance with nothing to set up (its tattoo shop shows the designs with ZAIDERS as the pack), with any tattoo script that reads the game's own tattoo shop, and with ready lists for the most used tattoo scripts. See Your tattoo script.
Before you start
| Requirement | Details |
|---|---|
| FiveM server | Any recent server artifact, with OneSync on (not legacy), so other players see the tattoos. |
| Game build | Any. The pack adds its own collection and doesn't depend on a GTA update. |
| A tattoo script | ZAIDERS Appearance or another one. See Your tattoo script. |
| Pack version | These pages cover 1.0.1 (the version line in fxmanifest.lua). With 1.0.0 no design goes on: see Updating. |
What's in the folder
| File | What it is |
|---|---|
fxmanifest.lua | Loads the designs (PED_OVERLAY_FILE) and the game's own tattoo shop (TATTOO_SHOP_DLC_FILE), gives the pack the name ZAIDERS in ZAIDERS Appearance (tattoo_pack_name) and points to data/renamed.json (tattoo_renames). |
data/zaiders_overlays.xml | The designs: the game's overlay file, one collection called zaiders_overlays. The game takes the collection's name from the <nameHash>zaiders_overlays</nameHash> line at the end of the file, after </presets>, not from the file name (1.0.0 didn't have that line). |
data/shop_tattoo.meta | The game's own tattoo shop, with each design's name and sex. Scripts that read it find the designs on their own. |
stream/ | The 675 textures. |
client/names.lua | Gives each design its name in the game, in the language of Config.Language: one language for every player. ZAIDERS Appearance, the game's own tattoo shop and any script that uses GetLabelText show it. |
client/sync.lua, server/sync.lua | What other players see. |
server/installer.lua | The zaiders_tattoos_install console command: the lists for other tattoo scripts. |
integrations/ | Those lists, in English (integrations/en/) and Spanish (integrations/es/): one folder per script (rcore_tattoos, illenium-appearance, fivem-appearance, vMenu in its two formats, esx_tattooshop, qb-tattooshop, bl_appearance) plus generic/. |
install/ | Where the installer leaves a ready-made list when FXServer doesn't let it write into your tattoo script, as install/<script>/<path>. The console says where to copy it, and the folder has a README.txt. |
data/catalog.json | Every design with its zone, its presets and its names. |
data/renamed.json | The 1,710 names these designs had in their earlier versions. ZAIDERS Appearance moves tattoos saved under those names to this pack's (tattoo_renames in fxmanifest.lua). On a server that never ran those versions it does nothing. |
config.lua | The settings. See Configuration. |
README.md, LEEME.md | These instructions, in English and in Spanish. |
